Red Deer Games Cottonville Kickstarter Nintendo Alarmo Clock Giveaway
Your chance to win a Nintendo Alarmo clock by entering this giveaway!

Red Deer Games Cottonville Kickstarter Nintendo Alarmo Clock Giveaway
Your chance to win a Nintendo Alarmo clock by entering this giveaway!
Aran looks at how Croc Legend of the Gobbos represents the themes of tyranny and oppression.
Kind of in love with the visuals in #nobodywantstodie by Polish studio #criticalhitgames (game too, but man, what a world they stitched together!). Gorgeous!
the conclusion of Aardvark's game "for children" Haunted House, with a highly unusual verb near the end, and a ghastly bug which I'm amazed got through even given Aardvark's lax standards
https://bluerenga.blog/2025/04/13/haunted-house-alfred-hitchcock-presents/
Friends, please consider backing this Editions64K book about the mighty Psygnosis.
Hey all, new video! This time I've got some information seperating fact from fiuction on the recently revealed Nintendo Switch 2.
Also I've got detailed analysis on the system's price, Nintendo's historical prices, and just how much money Nintendo makes every year.
Check it out: https://youtu.be/moR8mW6S-rE
Hace un tiempo conocí eXoDOS, una biblioteca de más de 7000 juegos para DOS compilados y configurados para correr con DOSBox, con una interfaz gráfica para organizarlos.
Lo malo era que esa interfaz estaba sólo disponible para Windows, y era lentísima. Cuando intenté usarla con Wine, la lentitud se multiplicó varias veces al punto de ser inusable.
Pero finalmente sacaron un patch para Linux, que trae una interfaz un poco más limitada que la de Windows pero es super liviana, y permite hacer lo más importante, que es correr los juegos y consultar manuales y otros documentos asociados a los juegos.
En Retro eXo tienen otros proyectos también, con juegos y software para Windows 3.x, ScummVM, demo scene, y más:
Web de eXoDOS: https://www.retro-exo.com/exodos.html
Web de Retro eXo: https://www.retro-exo.com/index2.html
Hey Folks! We missed last night, which of course, caused the topics to stack up. This week, we discussed:
-- #PathOfExile II Dawn of the Hunt launch woes
-- #LastEpoch Tombs of the Erased
-- #BluePrince
-- #Minecraft Movie
-- #Pokemon Mystery Dungeon
-- #HugoAward Nominees
-- #Sudokucon
-- #XenobladeChroncilesX
#AggroChat #518 - One Hundred Pages
https://aggronaut.com/2025/04/13/aggrochat-518-one-hundred-pages/
Now ain't this some Apple-level greed. EA & the gang need to take notes. Sheesh!
#Nintendo #Switchi #Switch2 #Gaming #VideoGames #Capitalism #CorporateGreed #TheLegendOfZelda
Una imagen #random #randomImageGame #randomPic #imagenRandom #videogames #FINALFANTASYVIIREMAKE - FINAL FANTASY VII REMAKE
[P] This video explains the sickness of modern gamedev. See, back in the day, the game shown in the linked video would've done well for itself. I base this on a madball, bonkers little title called Vangers. There is nothing else like Vangers in existence. And there was a LOT of that back then! It's unimaginable today, and... I miss it even more now having partaken of the project with my partner. The mainstream and capitalism killed that era dead.
#psychology #videogames #gamedev #gamedesign
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[P] In order for a game to succeed, it has to fit into one of those popular storefront tags. It hss to be so much this genre, so much that setting. It was different in the untamed era, no one knew what a video game was, so all kinds of utter madness was thrown together in the hopes of maybe getting a video game out of it in the end. It was madness. And without taking that journey my partner and I have? You just can't understand.
#psychology #videogames #gamedev #gamedesign
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[P] Even indies now have fallen into this comfortable taxonomy, and when one of the genres loses market appeal it just... fades away, leaving a hole where one will nwver see games like those again, all but once in a blue moon when some dev decides to recreate something from that forgotten time. Then it's gone again, because there'd be no market appeal for that title. So even indie devs must chase this taxonomy to succeed.
#psychology #videogames #gamedev #gamedesign
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