Grrsly Adams Family Vacation<p><span class="h-card" translate="no"><a href="https://tabletop.social/@taelmoor" class="u-url mention">@<span>taelmoor</span></a></span> <a href="https://social.horrorhub.club/tags/CthulhuDeathMayDie" class="mention hashtag" rel="tag">#<span>CthulhuDeathMayDie</span></a> is great. <a href="https://social.horrorhub.club/tags/EricLang" class="mention hashtag" rel="tag">#<span>EricLang</span></a> and <a href="https://social.horrorhub.club/tags/RobDaviau" class="mention hashtag" rel="tag">#<span>RobDaviau</span></a> take <a href="https://social.horrorhub.club/tags/Zombicide" class="mention hashtag" rel="tag">#<span>Zombicide</span></a> and <a href="https://social.horrorhub.club/tags/ArkhamHorror" class="mention hashtag" rel="tag">#<span>ArkhamHorror</span></a>, refine mechanics, make it a 90-120 minute game, and create narrative based on a combined deck of scenario cards and Ancient One cards.</p><p>Character sanity replaces the kill track of Zombicide. They become less stable but more powerful. When you hit thresholds you must reckon with your insanity card effect.</p><p><a href="https://social.horrorhub.club/tags/boardgames" class="mention hashtag" rel="tag">#<span>boardgames</span></a> </p><p>It has the narrative feel of Daviau with Eric Lang’s innovative mechanics.</p>