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#pathfinder

16 posts11 participants2 posts today
Gathering around the table for TTRP Games with friends isn’t just a game—it’s a shared adventure, from imagination, laughter, and the unexpected woven together. It’s one of the purest forms of collaborative storytelling and memories created, where every roll of the dice shapes a tale only you and your party could create.
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Decided to work on my typography challenge (alphabet challenge: D for dungeon, dnd, etc) since it had been since college since I'd truly worked in this style. The mountains are not my creation, however inspired by map making tutorials and hope to create my own soon! Learning for the later half of this month.
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#collaborativestorytelling #ttrpg #pathfinder #dungeonsanddragons #dnd

Context, my wife and I are playing #Pathfinder #WrathOfTheRighteous (both independently of each other and on a shared game where we’re making all of the decisions together). If I weren’t running a lich (where I know she’ll be nope-ing out at some point) and a gish build focused on scythes for my solo game, I’d be respeccing Seelah as a Titan fighter immediately.

Mirage is the second of the two characters I'm playing in a one-on-one Pathfinder 2e campaign my partner and I were planning. Mirage is a dragon-blooded merfolk ranger, and chitters is their "faithful" mount.
Mirage doesn't really fit the typical ranger archetype, they were a prince (though very far from the throne) cast out over a disagreement with their mother. The Queen disowned them, exiled them from the kingdom and only allowed them to take their mount Chitters before chasing them out of their kingdom. Like many nobility, mirage enjoyed hunting for sport, and was quite good at it, but they quickly learned that the hunting trips they went on, surrounded by royal attendants, are very different from living out in the wilderness and having to hunt enough to feed both you, and a very grumpy wyvern that was not particularly keen to be taken from his life of luxury.
#Pathfinder #PF2E #TTRPG #DnD #PathfinderCharacter #Fantasy #Dragon #Furry #SFWFurry #FurryArt #mermaid #Merfolk

Lashunta Weekend Inspiration, Part ~Zhoa~

So I mentioned today's previous pic was old, harkening back to the early Age of the Warrior-Queens. This one would be even older, a prehistory so old it is barely mentioned even in Lashunta Legends: ~Kamatha Utha-Eazua~ - The Age of the Children of the Milktrees.

This is the define prehistoric period before Lashunta learned to tame and bond with Shotalashu, when they dwelled and hid in the far northern jungles. According to these same few legends, they did so to hide from an oppressive foe who dominated and threatened their existence: the Moqeva, whose empire ruled Southern Asana, and whom, once Tess tamed Shotaviras and taught the Lashunta how to fight back, they would spend the next ten thousand years extirminating.

Lashunta Inspirational Pic of the Week
Artist: Daarken (aka Mike Lim)

A couple comments on this pic:
First, I see moreso ceremonial warrior's garb rather than functional armor. It's not protecting much. The most important detail is the helm's transverse crest, which even early on had evolved to protect Lashunta's antennae.

Second, within my homebrew vision for Castrovel, this is really old, harkening back to the early Age of Warrior-Queens, when Son and the allied Retaea Clans were still breaking the Moqeva's hold on the Yaro Valley, before the Lashunta began carving out empires along Asana's western shore, before they blundered into the Elves who were colonizing wider swathes of Castrovel after Earthfall and the Retreat from Golarion. This could easily be a member of a warrior-queen's warband, which would eventual evolve into the modern ~Uroha~ the civic sacre d band who serve as stewards of a city's sovereighnty...

When playing a #TTRPG, I love it when the dice tell a story.

Sunday, during our #Pathfinder game, the party espied a demon in an adjoining room, lurking in the dark. The language for the module said that the first thing the demon would do was to cast a spell to summon another to the temple, so I said it was starting to cast a spell.

Immediately, the cleric said she wanted to try and cancel the spell. The player flipped through her spell list and the core book, trying to figure out how to stop the demon. I decided to have an initiative roll-off to see if the creature could get the spell off before the cleric could stop it.

The player won the initiative roll by 1. 19 vs 20. The players were stoked, to say the least.

Then she had to roll against the spell going off, which was no guarantee. I think she needed a 14 or better and she rolled an 18, I think.

The cleric had just stopped the summoning of another huge demon. I believe they killed it in a round and a half. It was epic. I was thrilled for them. They had a good strategy and great luck. I live for those moments in game.